Extreme sample converter manual sampling
how desperate the company is to sell the products) and to examine the qualities of “industry-leading” product options compared to industry-wide expectations.įor example, if the industry leading Grand Piano library has 32 velocity layers (VL’s), 16 round robins (RR’s), and 8 mixable mic positions, compared to an average professionally sampled instrument which might have 3-5 velocity layers, 2-4 RR (or 8 on staccato), and 4 mixable mic positions, then the piano market is over-saturated.
Thus, a fully saturated market has enough if not excess supply of options and features compared to end-user demand.Īnother way to tell if a market is over-saturated is to examine the degree of marketing hype on products (i.e. Saturation is the approximate ratio of how well the current offerings of that specific product meet consumer demand/expectations. high-powered orchestral libraries, straight-ahead grand piano libraries, acoustic guitar libraries, etc.). A bit of basic market research will reveal what sorts of libraries over-saturate the market (e.g. The first step is to locate and conceive of a library that has value in the market. In this post, I will discuss the principles of creating samples, the economics involved, and general tips and tricks to yield the best results when working with time, space, or financial restrictions. Guerrilla sampling is doing all that with minimum costs and maximum efficiency by using existing infrastructure and extreme mobility. Sampling is the process of converting an analog instrument into a digital emulation using recorded “one-shots” of the real instrument in action.